![]() ![]() If an enemy reaches the exit, they drain lives from the player, and the depletion of all the lives causes a game over. As enemies are slain, they give the player gold, which can be spent to build more towers and upgrade existing ones with better damage and new attacks. Infantry towers fight on the path itself and can prevent enemies from advancing, allowing towers to deal damage while the enemies are slowed. The player possesses four types of towers, including archers which are more effective at fighting weaker enemies, and boulder-throwing towers that have attacks suited for slaying powerful foes. Enemies advance across the path from a number of pre-set entrances, and the player must stop them from reaching the end. At the start of a level, players possess a limited amount of gold, which they can use to build defensive towers on fixed locations around a path. The player takes control of a nation of elves as they defend themselves from their ancient enemies. Kingdom Rush: Origins is a tower defense game in a high-fantasy setting. ![]() Monsters can be defeated using four types of defensive towers, which can all be upgraded in order to better fight against increasing waves of enemies. In the game, players take control of a nation of elves as they attempt to defend themselves from their evil enemies. ![]() The third entry in the Kingdom Rush series, it was released for iOS and Android on November 20, 2014, and for Nintendo Switch on September 17, 2020. Kingdom Rush: Origins is a 2014 tower defense game developed by Ironhide Game Studio. ![]()
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